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Nilo
Generate, rig, animate and export Roblox-ready 3D assets without ever opening Blender
0Visit Nilo
https://nilo.io/
About Nilo
Nilo is a 3D asset pipeline built specifically for Roblox creators, with the explicit promise that you never have to open Blender. You generate an object from a sketch, an image, a text prompt or any combination, refine the details, then drag it into your world to see it in context. From there the tooling covers everything a Roblox build actually needs: a level-of-detail slider to optimise polycount, one-click rigging, text-prompted animation, asset packs generated from a single image with control over which parts get generated, and custom Roblox-ready avatar skins. A social layer sits on top — you can preview assets in your own Nilo World and invite friends to build and play there just by sharing a link, which turns asset creation into something closer to a multiplayer session than a solo modelling chore. Export is one click, straight into Roblox Studio. The product is in open beta with a community that ships new worlds, characters and tools weekly, and the pricing is metered in credits the company calls Bits. Nilo is backed by a16z Speedrun and Supercell. Nilo is a twenty-person team and the pricing page currently runs a 50% launch discount across both paid tiers, with all three plans metered purely on the monthly Bits allowance and the quality of AI models available rather than on seats.
Key Features
Nilo Pros & Cons
✅ Pros
- +Purpose-built for one platform instead of generically 3D
- +Genuinely free starter tier with a monthly Bits allowance
- +Playtesting loop is built in rather than a separate export step
⚠️ Cons
- −Useless outside the Roblox ecosystem
- −Still in open beta, and Bits metering caps heavy iteration
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Alternatives to Nilo
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